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I can certainly see your problems. My desktop is a fast computer, built because I wanted Lightroom to work smoothly. However Lightroom does not use OpenGL so I saw no reason to spend money on a fast graphics card and use the on board graphics. However, even if I had a fast card, I see the main use for FRV to be in the field on computers not fast enough to bother with OpenGL. I think if you are not careful you could end up getting sidetracked by beta testers with fast computers giving their views of what is best for them, when that is not the environment it is going to be used in. Given the choice I would use Lightroom rather than FRV. The reason FRV is so attractive is that I can use it on a machine that can't handle Lightroom and these are the machines you need to optimise the software for.
The market sector you are looking at is, at first sight, the same as Lightroom has aimed its Lightroom Mobile at. The difference being they think we want to be able to edit pictures already in Lightroom while away from our main computers. You and I think that being able to view, asses and sort the pictures, ready to edit them when we get home is the way to go. FVR also has the advantage that it does not require access to the internet (once installed) as it does not make use of the cloud. 
As for Win7 not having DX9, I think your option of auto installing DX9 is not going to be a problem for users already computer literate enough to cope with with Lightroom. You could possibly add a warning to untick Bing when you ask for DX9 to be installed. But to my mind problems at this stage are far less than trying to run with OpenGL when it is not really suitable.